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Take on the most demanding, high-volume animation projects with confidence. Create state-of-the-art animations in record time. Autodesk MotionBuilder software offers a collection of real-time character-centric tools for tasks ranging from traditional key-framing to intensive motion capture editing. The MotionBuilder native Autodesk FBX file format allows you to easily transfer assets to and from Autodesk 3ds Max and Autodesk Maya software products, and any other content creation package that supports FBXmaking it a complementary package that can enhance any new or existing production pipeline.
# New keyframe-centric workflows that streamline the process of keyframe animation, including advanced editing of animation from within the timeline, a re-architected Undo system and enhanced posing and mirroring of character extensions
# Increased interoperability with content creation applications such as Autodesk 3ds Max and Maya
# Quicker setup and animation of a wider range of character types (such as birds and dinosaurs) with inverse knee and elbow support for non-traditional characters
# Easy transfer of mirrored poses of one character extension to another
# Fast setup of complex multiple character interactions, allowing for advanced manipulation and animation of characters that have interdependencies between their full body rigs. This is particularly useful for fighting, wrestling, prop-handling, and other instances where multiple characters and props need to be manipulated in unison.
Info & Answers @: http://usa.autodesk.com/adsk/servlet/index?id=6837710&siteID=123112
Instructions for the install are included...
Not to be confused with "Alias motion builder"...
PLease Seed...Thanks in Advance...;)
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